It will convert your database and all your maps and events to MV format and save new files to the mv-data folder (it does not modify your Ace project at all). With the script active, when you playtest the game, it will create an mv-data folder. The converter is a script that you can put into VX Ace. So I can talk a bit about the converter, but everything else about MV that hasn't yet been announced is still protected by NDA.
If you don't have the extra files yet, you can get it from my pastebin. All those events that were usedīecause Ace only had one upper layer and you needed an event toĪdd an extra tile on top, have now been converted to tiles ratherįor those who have all the extra files, the converter script is in the RPGMakerWeb_plugins folder, in the Shaz subfolder. Version 2.0 fixes that - once in MV, you can now draw a second tileĪlso, version 2.0 removes any events used for decoration, and places
Upper layer, so if you wanted to place another tile on top in MV, the The original version put the upper layer tiles onto the 'bottom' MV